Monday, September 16, 2013

Defiance Tools v0.5.2 Released

I said  no more releases unless it was a bug fix right? Well this is a bug fix release.  Found a memory leak that made extracting every sound with snd2wav go boom after a while. While I was back in the code I had an idea to boost the performance as well. The snd2wav tool runs a lot faster now.

2 comments:

  1. Love the Defiance tools, however I have a question for you.

    What is the command line to extract the player and npc models from the second wad file.

    When I run it, mes2obj only seems to do the scenery files.
    Hope you can help
    Steve.

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  2. Glad you like the tools. The NPC and Player models are skeletal meshes so you need to run the ski2obj tool. mes2obj only works on the static meshes.

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