I said no more releases unless it was a bug fix right? Well this is a bug fix release. Found a memory leak that made extracting every sound with snd2wav go boom after a while. While I was back in the code I had an idea to boost the performance as well. The snd2wav tool runs a lot faster now.
Love the Defiance tools, however I have a question for you.
ReplyDeleteWhat is the command line to extract the player and npc models from the second wad file.
When I run it, mes2obj only seems to do the scenery files.
Hope you can help
Steve.
Glad you like the tools. The NPC and Player models are skeletal meshes so you need to run the ski2obj tool. mes2obj only works on the static meshes.
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